How Are Commercial Video Games Used by Teachers to Support Primary Aged Children’s Learning of Programming Concepts?
Year: 2024
Type: conference-paper
Abstract: Commercial, off-the-shelf (COTS) video games are being used by teachers to support primary aged (5-11 years) children’s learning of programming concepts. We discuss initial research into this topic.
Author: Neil Rickus
Institution: King's College London
Language: English
Subfield: Computer Science Applications
Field: Computer Science
Domain: Physical Sciences
SDG: Quality education
Open Access status: gold
Funder: Universitas Brawijaya
Award: G2042545173
OpenAlex ID: W4404100490
