Year: 2024
Type: preprint
Abstract: In this system, we discuss methods to stylize a scene of 3D primitive objects into a higher fidelity 3D scene using novel 3D representations like NeRFs and 3D Gaussian Splatting. Our approach leverages existing image stylization systems and image-to-3D generative models to create a pipeline that iteratively stylizes and composites 3D objects into scenes. We show our results on adding generated objects into a scene and discuss limitations.
Source: arXiv (Cornell University)
Institution: University of California, Berkeley
Language: English
Subfield: Computational Mechanics
Field: Engineering
Domain: Physical Sciences
Open Access status: green
OpenAlex ID: W4404390837
