Year: 2024
Type: conference-paper
Abstract: 2D tile-based levels are a common format for video game research, particularly in procedural content generation. Often, tiles are represented as text characters. Here, we describe level2image, a utility that provides a flexible means for converting such levels into a variety of image formats. It can use text tiles or substitute image tiles or backgrounds. There is support for various geometry overlays, such as paths through the level, areas of interest, or boundaries. The utility is a Python script, intended to reduce duplicated work creating such converters within the game research community.
Author: Seth Cooper
Institution: Northeastern University
Language: English
Subfield: Artificial Intelligence
Field: Computer Science
Domain: Physical Sciences
Open Access status: bronze
OpenAlex ID: W4404445287
