Year: 2024
Type: article
Abstract: The rapid growth of digital learning platforms has reshaped traditional education by combining structured learning with entertainment--a concept commonly known as "edutainment." This study delves into the connection between intrinsic and extrinsic motivation and how they affect student engagement as it enters into the intricacies of interest-driven learning in digital settings. The important study emphasizes how crucial it is to cultivate intrinsic interest to sustain long-term academic achievement. The difficulty, though, is striking a balance between the gamified learning's attractive features and the systematic rigor essential to academic success. This paper conducts a critical analysis of the ways in which digital technologies, in particular gamification, might promote deep comprehension through real-world applications or increase dependency on rewards, therefore improving or impeding learning. It also discusses the negative aspects of online education, like a lack of community and social connection from traditional classrooms. The study concludes with a suggestion for a solution: interactive gamification based on continuous feedback, real-world simulations, and sustained commitment to maintain a productive balance between amusement and depth of learning.
Author: Siyi Zhou
Institution: Rutgers, The State University of New Jersey
Language: English
Subfield: Developmental and Educational Psychology
Field: Psychology
Domain: Social Sciences
SDG: Quality education
Open Access status: hybrid
OpenAlex ID: W4404493346
