Exploring the Application of Game Engine in Creating 2D Fighting Game
Year: 2024
Type: article
Abstract: With the burgeoning growth of the digital entertainment industry, 2D side-scrolling fighting games, as a classic genre, are confronted with the dual challenges of innovation and technological renewal. To address these challenges, this study aims to delve into the development techniques and methodologies of 2D side-scrolling fighting games, with a particular focus on leveraging game engines to enhance the overall quality and player experience of the games. Utilizing a combination of literature review, case study, and empirical research, this study conducts a thorough assessment of current mainstream fighting game engines. By analyzing successful cases of 2D side-scrolling fighting games both domestically and internationally, this research endeavors to distill an effective development process and key technical points to guide game developers in making more informed decisions during the design and implementation phases. The findings of this study not only contribute to improving the playability and market competitiveness of games but also offer new perspectives and strategies for the sustainable development of the gaming industry.
Author: Zhongyu Chang
Language: English
Topic: Digital Games and Media
Subfield: Sociology and Political Science
Field: Social Sciences
Domain: Social Sciences
Open Access status: hybrid
OpenAlex ID: W4404727723
