Year: 2024
Type: article
Abstract: Background: Computer simulation technology, especially virtual reality (VR) technology, offers an innovative solution for participating in architectural design by providing an immersive and interactive experiences. Aim: This research aims to provide the VR application for the protection of traditional buildings, focusing on how this technology can enhance stakeholder participation in the protection and preservation of historical structures. The aim is to evaluate the effectiveness of VR in facilitating a bottom-up approach to decision-making, thereby preserving cultural heritage. Method: To gather data, a random sample of 136 participants, including both local residents and architectural professionals, were engaged in VR simulations of renovation for traditional buildings. The VR environment presented two design schemes: one reflecting a traditional architectural style and the other featuring a modern approach. Participants interacted with both schemes using VR, and their feedback was collected through structured surveys. Statistical methods were employed to evaluate the quality of VR experiences and their impact on participant preferences and decision-making. Result: It indicate that VR technology significantly improves stakeholder engagement, with a majority of participants expressing a strong preference for traditional designs in terms of cultural protection. The immersive nature of VR was found to effectively replace traditional review methods, offering clearer insights into design intentions and facilitating informed decisions. Conclusion: VR technology proves to be a valuable tool in the protection of traditional buildings by enhancing participant engagement and supporting informed decision-making processes
Source: Data & Metadata
DOI: 10.56294/dm2025491
Authors: Yanjun Wang, Ajmera Mohan Singh
Institution: Lincoln University College
Language: English
Subfield: Archeology
Field: Arts and Humanities
Domain: Social Sciences
Open Access status: diamond
OpenAlex ID: W4404892083
