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The effect of an escape room game on students’ academic self-efficacy and motivation for critical thinking: oncology nursing course

Year: 2024
Type: article
Study design: Clinical Trial
Abstract: OBJECTIVE: This study investigated the effect of an escape room game on oncology nursing course students academic self-efficacy and motivation for critical thinking. METHODS: This study adopted a one-group pretest-posttest experimental research design. The sample consisted of forty-two nursing students. Data were collected using a personal information form, the Academic Nurses' Self- Efficacy Scale, and the Critical Thinking Motivational Scale. The data were analyzed using descriptive statistics, t-test, Pearson-Spearman, Wilcoxon test. RESULTS: None of the nursing students had played an escape room game for educational purposes before (100%; n = 42). The escape room game helped nursing students develop academic self-efficacy and boosted their motivation for thinking critically respectively (t = -3.252, p = 0.002; Z = -2.027, p = 0.043). More than 90% of the students reported that the escape room game helped them understand the subject, retain information, and apply it effectively. CONCLUSION: Universities should incorporate escape room games within the scope of oncology nursing courses as an alternative teaching approach to help students enhance their academic self-efficacy and critical thinking motivation. Researchers should plan studies with different samples to investigate the impact of escape room games on academic self-efficacy and critical thinking motivation.
Source: BMC Nursing
Language: English
Field: Psychology
Open Access status: gold
Estimated APC paid: $2,890
OpenAlex ID: W4405527424
FWCI: 7.729
Cites: 56
Cited by: 10
Related to: 10