Work

Analysis the Structure and Business Model of E-sports

Year: 2024
Type: article
Abstract: Due to the advancement and popularization of Internet technology, the gaming industry has become a global competitive activity that continues to grow consistently worldwide. As the industry continues to grow, the size of the market continues to expand, the number of competitors continues to increase, and related career development and employment opportunities continue to grow. After the leapfrog development in recent years, the eSports industry has formed a complete industrial chain. However, under the background of rapid development, there are some problems, including regulation, management, business model, talent cultivation and social recognition. This paper analyzes the e-sports industry by means of literature review and theoretical analysis, and based on its current situation, it proposes to combine ANN technology to solve the problems in the actual operation process, so as to improve the commercial value of the e-sports industry. ANN technology can optimize the cheating problems occurring in athletics, scientifically evaluate and analyze the performance of players, assist in the operation and management of the industry, and provide personalized training.
Author: Yuxuan Tong
Language: English
Open Access status: hybrid
OpenAlex ID: W4405591290
FWCI:
Cites:
Cited by:
Related to: 10