Exploring User Engagement in AR Games: Healthy Pleasures and Remote Interactions in Pikmin Bloom
Year: 2024
Type: article
Abstract: The modern gaming industry has evolved beyond entertainment and has become a platform for emotional satisfaction and social connection.It also sets new lifestyle trends through user-centered experience design.This study examines how Healthy Pleasure and contactless interactions influence user experience and game engagement with focus on Pikmin Bloom as a case study.News and community data were collected from November 2021 to October 2024 and analyzed through word frequency analysis and TF-IDF to identify key design success factors and user experience characteristics.The results show that Pikmin Bloom successfully integrates physical activity with digital social interactions, which significantly contributed to user engagement and the formation of a dedicated fandom.News data highlighted the effective use of augmented reality (AR) technology to promote physical activity and well-being.Meanwhile, community data revealed user experiences and emotional responses that fostered sustained connection and engagement.These findings emphasize the importance of adaptive mechanics, dynamic goal setting, cross-platform integration, and personalized content delivery to design games that blend healthy pleasures with contactless interactions.
Authors: So-Jin Lee, Eun Joung Kim
Institutions: Gachon University, Kyungil University
Language: English
Topic: Digital Games and Media
Subfield: Sociology and Political Science
Field: Social Sciences
Domain: Social Sciences
Open Access status: hybrid
Funder: Korea Creative Content Agency
Award: G1578114746
OpenAlex ID: W4405901236
