Work

Distinguishing the players of the digital field

Year: 2025
Type: article
Study design: Observational Study
Abstract: This article explores the field of contemporary gaming practices and preferences among players of various social backgrounds. From a Bourdieusian perspective based on the notion of different capital forms (economic, social, and cultural), the socialisation process of Swedish players of digital games (n=1019) is investigated through a multiple correspondence analysis on questionnaire data. The findings show that the contemporary Swedish gaming culture is clearly divided by gender and age, but not as visibly by social class, birthplace, or upbringing. The article concludes that the contemporary gaming culture restricts present dispositions and future trajectories among the agents of the gaming field.
Author: Tim Timvig
Institution: Umeå University
Language: English
Open Access status: diamond
OpenAlex ID: W4406022728
FWCI: 3.546
Cites: 55
Cited by: 2
Related to: 10