Designing a 3D and Virtual Reality Course: Integrating Technology and Creativity for Immersive Learning
Year: 2025
Type: preprint
Abstract: The rapid advancement of 3D modeling and virtual reality (VR) technologies has created a demand for innovative educational approaches to equip students with the skills necessary for careers in these fields. This paper outlines the development of a comprehensive course in 3D design and VR, emphasizing the integration of foundational knowledge, practical skills, and immersive learning experiences. The course framework incorporates Bloom’s Taxonomy to structure learning outcomes, promoting critical thinking, creativity, and real-world application. Key methodologies such as experiential learning, project-based assessments, and regular feedback mechanisms are employed to ensure an engaging and effective learning environment. By using industry-standard software and providing access to VR technology, the course prepares students for the evolving demands of the 3D and VR industries.
Source: Preprints.org
Authors: Ruslan Isaev, Ruslan Migranov
Institution: Ala-Too International University
Language: English
Subfield: Human-Computer Interaction
Field: Computer Science
Domain: Physical Sciences
SDG: Quality education
Open Access status: green
OpenAlex ID: W4406408899
