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The Effect of Using Activities based on Second life Online Program on Developing Secondary Students’ Pragmatic Competence of the English Language

Year: 2024
Type: article
Study design: Clinical Trial
Abstract: The aim of the present study was to investigate the effect ofusing activities based on Second Life online program ondeveloping the secondary stage students' English languagepragmatic competence. Based on reviewing literature and relatedstudies, the researcher viewed the Second Life online program andthe pragmatic competence and its branches in the different kindsof speech acts. The participants of the present study were 24 of thefirst secondary stage students at Mohamed Metwaley El-SharawyApplied School in New Cairo. The instruments for collecting datawere: a checklist, a pre-posttest, and a scoring scale rubric. Theprogram included 5 units and every unit has 5 lessons. Theproposed program used in the present study has achievedobservable development in the participants' pragmaticcompetence. This was reflected in the high scores of theparticipants of the experimental group. This indicated that theproposed program was successful on developing the pragmaticcompetence of the 1st secondary stage students. According to theobtained results, the study presented several recommendations andsuggestions that can help on developing other educational aspects.
Language: English
Open Access status: diamond
OpenAlex ID: W4406701549
FWCI:
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