Work

Development of an Accessibility Feature in a Game for Teaching Lean Healthcare

Year: 2024
Type: conference-paper
Abstract: "This article presents the development of an educational game called ""PenseLean"", based on the memory game, used to teach Lean Healthcare concepts to healthprofessionals. Lean is a management philosophy aimed at eliminating waste andoptimizing processes, applied in this context to improve patient care. In themethodology, the gamification strategy was used. It consists in the use of games toenhance learning. The developed game uses the memory game format and wasdeveloped with an accessibility feature through QR codes, providing audio descriptionsof its cards, allowing the participation of visually impaired individuals. The resultspresent the process of creating the game and its accessibility feature, as well as itsfinal versions and their registers."
Authors: Maria Clara Sampaio Gonçalves, Alina de Oliveira Freitas, Andressa Clara Barbosa de Araujo, Sabrine Cortiana Rodrigues Lima, Cristiane Agra Pimentel
Language: English
Field: Psychology
Open Access status: gold
OpenAlex ID: W4406753089
FWCI:
Cites: 3
Cited by:
Related to: 10