A Metaverse Between Technical and Humanistic Domains to Reach Society 5.0
Year: 2024
Type: conference-paper
Abstract: The metaverse has been recognized as being the next generation of internet allowing immersive digital spaces accessible through multiple devices for different activities. The aim of this study was to investigate the impact of the research in the metaverse subject in teaching activities, working within a multidisciplinary class of engineering and architecture students. The goal is to learn how to reach a Society 5.0 able to take care people with different disabilities (here, 'frailty') using an integrated scientific and humanistic approach. Between reality and fantasy, a hub in the mountain of the NODES metaverse was constructed to allow students and professor to communicate and verify all the projects developed during the semester of the "Virtual Reality and frailty" course. Twenty-three projects have been developed focused on both, people with different frailty and caregivers, focusing in a mountain digital and sustainable. The final metaverse demonstrates that students can develop 3D environments with high levels of interaction for both treatment/rehabilitation and entertainment. This indicates that there is a new way of teaching that must be investigate among new challenges at university level in both technical and humanistic domains without limits of time, space and material.
Language: English
Subfield: Human-Computer Interaction
Field: Computer Science
Domain: Physical Sciences
Open Access status: green
OpenAlex ID: W4406949331
