Year: 2024
Type: conference-paper
Abstract: We consider the estimation of surface roughness to reproduce the appearance of objects with smooth and glossy surfaces such as lacquerware and plastic objects. Two methods comprising measurement-based and image-based roughness are used for estimation. First, a laser scanning system is used to measure the microscopic surface height of the target object and calculate the surface normal vectors at every grid point from the height information. The surface roughness is then calculated as the 2D deviation of the surface normal vectors. Next, the Beckmann roughness parameter is then estimated using a high-dynamic-range (HDR) image captured from a flat surface of the target material. The specular lobe is approximated using the Beckmann distribution function with a surface roughness parameter. Furthermore, images are rendered to reproduce the surface appearance and confirm the reliability of the estimated roughness parameters. We study the relationship between the measurement- and image-based roughness and find a linear relationship between them. The Beckmann roughness parameter required for image rendering is predicted from the measured roughness.
Source: Color and Imaging Conference
Authors: Shoji Tominaga, Motonori Doi
Language: English
Subfield: Computational Mechanics
Field: Engineering
Domain: Physical Sciences
Open Access status: bronze
Award: 光沢や蛍光を有する物体の視覚質感の解析と編集技法の開発
OpenAlex ID: W4407176432
