Pengaruh Penggunaan Media Pembelajaran Game Edukasi Quizizz Terhadap Minat Belajar Siswa Pada Mata Pelajaran Ekonomi Kelas XI di SMA Negeri 1 Kota Gorontalo
Year: 2025
Type: article
Study design: Observational Study
Abstract: The purpose of this study was to determine the Effect of the Use of Quizizz Educational Game Learning Media on Students' Interest in Learning Economics Class XI at State Senior High Schools in Gorontalo City. This study used the Ex-post facto research method. The research sample was 62 respondents, namely Students in the Economics Class XI at State Senior High Schools in Gorontalo City. The data analysis technique used was simple linear regression. The results showed that there was an Effect of the Use of Quizizz Educational Game Learning Media on Students' Interest in Learning Economics Class XI at State Senior High Schools in Gorontalo City. The magnitude of the influence of the use of Quizizz Educational Game Learning Media on Students' Interest in Learning is 31.5%. With a t-value of 5.247 and a significance value of 0.000.
Institution: State University of Gorontalo
Language: English
Subfield: Developmental and Educational Psychology
Field: Psychology
Domain: Social Sciences
SDG: Quality education
Open Access status: diamond
OpenAlex ID: W4407249072
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