Year: 2025
Type: article
Abstract: Metaverse education is one of the most promising applications of the web and information technology and one of the newest applications of the metaverse. Considering that the metaverse is a virtual and real internet application and social structure created by integrating cutting-edge technologies, whether technology can be adapted to the task is one of the critical factors for the sustainable development of the platform. This study adopted the task-technology fit theory (TTF) to investigate the use of metaverse education. The results showed that both personalized learning and incarnational interactivity significantly affect TTF and actual use, and TTF significantly affects user satisfaction and continues to affect final performances. This study enriches the empirical research on metaverse education and provides a new entry point for subsequent research.
DOI: 10.4018/ijthi.368805
Authors: Guihua Zhang, Jafar Ali, Dae Wan Kim, Sean Kim, Jongheon Kim
Language: English
Subfield: Information Systems
Field: Computer Science
Domain: Physical Sciences
SDG: Quality education
Open Access status: diamond
OpenAlex ID: W4407396335
