Year: 2024
Type: article
Abstract: This paper presents, and analyses, how a complex subject such as suicide in Western cultures is represented in horror video games. Depiction is more than just graphic images, it is a process that includes the way social imaginaries find a crucible in the way narrative design is built up in the game system. Thus, video games can be considered cultural texts that convey the authors’ deep emotions and cultural meanings on suicide.
Author: Blanca Estela López Pérez
Language: English
Topic: Digital Games and Media
Subfield: Sociology and Political Science
Field: Social Sciences
Domain: Social Sciences
Open Access status: diamond
OpenAlex ID: W4407509687
