Year: 2025
Type: article
Abstract: Gamification has established itself as an innovative strategy for teaching mathematics, offering an attractive approach that promotes meaningful learning. This study focuses on strengthening the learning of basic operations (addition, subtraction, multiplication and division) in second grade students at the Bilbao Educational Institution, Buenos Aires headquarters, using gamification strategies. The study population was made up of 15 students aged 7 to 8 years who presented difficulties in solving and applying mathematical operations. An action research approach was used to evaluate the impact of gamification on students' academic performance. The results suggest that the implementation of recreational activities significantly improved both the performance and motivation of students towards learning mathematics.
Source: Escuela Abierta
Institution: Corporación Universitaria Iberoamericana
Language: English
Subfield: Developmental and Educational Psychology
Field: Psychology
Domain: Social Sciences
SDG: Quality education
Open Access status: diamond
OpenAlex ID: W4407549676
