Work

PhysLab Break – escape games for physics education

Year: 2025
Type: conference-paper
Abstract: Increasing popularity of the escape rooms leads to using escape games in educational process. The paper presents educational escape game PhysLab Break and experiences from its developing process. The goal of the game is to develop students’ teamwork skills, problem-solving skills, experimental skills, divergent thinking, logical reasoning and understanding of physical phenomena. Upper secondary or higher education students are the target group of the game. The game development process involved several iteration cycles of testing and modifying of the game. Plans for further research are outlined in the conclusion.
Language: English
Field: Psychology
Open Access status: diamond
OpenAlex ID: W4407812964
FWCI:
Cites: 7
Cited by:
Related to: 10