Gamitest: A Game-like Online Student Assessment System
Year: 2025
Type: article
Abstract: The widespread availability of mobile devices has led to the emergence of multiple gamified web and mobile applications for online assessment of students during classes. Their common weak side is that they focus mostly on positive reinforcement, without exploiting the pedagogical potential of loss and failure experience; thus, they are far from an actual game-like experience. In this paper, we present Gamitest, a course-subject-agnostic web application for student assessment that features an original game-like scheme to improve students’ perception of engagement and fun, as well as to reduce their examination stress. The results of the survey-based evaluation of the tool indicate that its design goals have been met and allow us to recommend it for consideration in various forms of student assessment, as well as provide grounds for future work on analyzing the tool’s effects on learning.
Source: Future Internet
DOI: 10.3390/fi17030103
Authors: Jakub Swacha, Artur Kulpa
Institution: University of Szczecin
Language: English
Subfield: Developmental and Educational Psychology
Field: Psychology
Domain: Social Sciences
SDG: Quality education
Open Access status: gold
Estimated APC paid: $1,930
OpenAlex ID: W4407876588
