Augmented Reality Learning Media Design Based on Android Smartphones for Computer Network Subjects in Vocational Schools
Year: 2024
Type: article
Abstract: The aim of this research is to produce an Android smartphone-based augmented reality learning media based on computer network hardware. The specific aim is to describe the results of the application model design, application functionality, and application feasibility. The approach method used in this research is research and development. Development stages include research, data collection, planning, product draft development, product validation, revision of product validation results, field trials, revision of field trial results, final product refinement, and dissemination. This research has been successfully carried out, and the results obtained in this research show that all respondents' results are in the feasible category. So it can be concluded that learning computer network hardware material using augmented reality based on Android smartphones is suitable for application in computer network subjects.
DOI: 10.35877/soshum2633
Authors: Ashbul Taufik, Nur Alamsyah, Andika Saputra
Institutions: Universitas Islam Makassar, State University of Makassar
Language: English
Topic: Multimedia Learning Systems
Subfield: Information Systems
Field: Computer Science
Domain: Physical Sciences
SDG: Quality education
Open Access status: diamond
OpenAlex ID: W4408041643
