Work

Dungeons & Dragons: Unveiling the Narrative Power of a Popular Culture Phenomenon From Satanic Panic to Leadership Renaissance

Year: 2025
Type: article
Abstract: This article explores the transformative potential of Dungeons & Dragons (D&D) in leadership learning, tracing the game's evolution from the 1980s satanic panic to its current mainstream popularity. We highlight practical applications in educational settings and address critiques related to game mechanics and historical biases. By integrating D&D (or other Tabletop Role-Playing Games) into leadership curricula, practitioners can leverage engaging narratives to cultivate leadership skills and prepare students to navigate complex, real-world scenarios.
Language: English
Field: Psychology
Open Access status: bronze
OpenAlex ID: W4408245808
FWCI: 2.003
Cites: 31
Cited by: 1
Related to: 10