The Effectiveness of Using Snakes and Ladders Media on Student Learning Outcomes in Social Studies for Eighth Grade at State Junior High School 26 Semarang
Year: 2025
Type: article
Study design: Clinical Trial
Abstract: The right and innovative learning media key improving student’s grades. Snakes and ladders as an example of learning media. The purpose of this study is to analyze the effectiveness of using snakes and ladders media on the learning outcomes of eighth-grade students in social studies at State Junior High School 26 Semarang. The method used is quantitative with a two-group pretest and posttest design. The population consists of eighth-grade students from SMP Negeri 26 Semarang. The sampling technique used was purposive sampling. The research results indicate that there is a significant difference between the learning outcomes of the experimental class and the control class. The Sig. (2-tailed) value of 0.002 < 0.05 indicates that the learning outcomes of students using the snake and ladder game have higher scores compared to the control class. Keywords: Effectiveness, Snakes and Ladders Media, Learning Outcomes, Social Sciences
Institution: State University of Semarang
Language: English
Subfield: Developmental and Educational Psychology
Field: Psychology
Domain: Social Sciences
SDG: Quality education
Open Access status: diamond
OpenAlex ID: W4408369260
