Design, programming, and evaluation of a serious game web application to memorise drug classification and properties
Year: 2025
Type: article
Abstract: BACKGROUND AND PURPOSE: The pharmacy curriculum has shifted towards integrated teaching, focusing on specific therapeutic areas. However, pharmaceutical analysis needs a robust and comprehensive knowledge of the drug classification. EDUCATIONAL ACTIVITY AND SETTING: Apothiquiz is an open-source web application game using multiple-choice questions and feedback to reinforce drug classification knowledge. The game sustains motivation through competitive duel mode and a safe, anonymous single-player mode. Efficacy and perception were evaluated via tests and questionnaires among pharmacy students. FINDINGS: A score increase of around 3 points was observed (95 % confidence interval of [3.8; 2.7] in the third year and of [4.3; 2.8] in the fourth year) between pre- and post-test and a high user satisfaction rate, due to the game's accessibility, playability and effective gamification techniques, including corrective feedback and safe, non-judgmental single mode, was observed. Therefore, Apothiquiz provides a valuable complementary retrieval strategy for pharmacy education.
Authors: Anne-Laure Clairet, Eros Albérola, Florent Grossrieder, Nathanaël Houn, Valentin Perignon, François Poguet, Emmanuelle Born, Fabien Garnier, Frédéric Grenouillet, Frédéric Dadeau, Marc Pudlo
Institutions: Inserm, Centre Hospitalier Universitaire de Besançon, Interactions Hôte-Greffon-Tumeur & Ingénierie Cellulaire et Génique, Université de Franche-Comté, Centre National de la Recherche Scientifique, Laboratoire Chrono-Environnement, Franche-Comté Électronique Mécanique Thermique et Optique - Sciences et Technologies
Language: English
Subfield: Developmental and Educational Psychology
Field: Psychology
Domain: Social Sciences
Open Access status: hybrid
Estimated APC paid: $3,150
OpenAlex ID: W4408509032
