Year: 2025
Type: article
Abstract: Esports, or electronic sports, have evolved from niche arcade competitions in the 1970s to a global, multi-billion-dollar industry by 2025, reshaping entertainment, social dynamics, and cultural norms. This paper traces the historical development of esports and examines its cultural impacts on identity formation, community building, education, and societal perceptions of competition. Drawing on empirical data from Vijayatheepan’s (2023) study of Sri Lankan students and a synthesis of global literature, it highlights esports’ dual nature—fostering inclusion and skills while posing risks like addiction. Using Jenkins’ (2006) participatory culture framework, the study offers a novel comparative analysis of esports’ cultural role in Western and non-Western contexts. It concludes with recommendations for educators, policymakers, and industry stakeholders, emphasizing gaming literacy to maximize benefits and mitigate challenges. Key Words: Esports, Cultural Impact, Gaming Communities, Identity Formation, Educational Influence, Digital Culture, Competitive Gaming.
DOI: 10.55041/ijsrem43958
Language: English
Topic: Digital Games and Media
Subfield: Sociology and Political Science
Field: Social Sciences
Domain: Social Sciences
Open Access status: bronze
OpenAlex ID: W4409215379
