Year: 2025
Type: conference-paper
Abstract: Dyslexia is a complex learning disorder that can be challenging to diagnose.In this way, it is crucial to gather knowledge about the impact of key attributes.This work focuses on demographic variables used in a pioneering computer-based linguistic game designed for the screening of dyslexia using Machine Learning.The analysis reveals the heterogeneity in these variables, offering valuable insights for future Machine Learning approaches.It emphasizes key contributions, such as strategies to mitigate biases and effectively address heterogeneity, suggesting the formation of subgroups based on interaction data collected.
Authors: Enrique Romero, Luz Rello
Language: English
Subfield: Developmental and Educational Psychology
Field: Psychology
Domain: Social Sciences
SDG: Reduced inequalities
Open Access status: bronze
Awards: G2262748287, G586857820, G7084143925
OpenAlex ID: W4409480573
