The technical landscape of augmented and virtual reality technologies
Year: 2025
Type: article
Abstract: Augmented Reality and Virtual Reality technologies represent transformative approaches to human-computer interaction, each with distinct technical architectures and implementation requirements. While AR integrates digital content with the physical world through sophisticated sensing and registration capabilities, VR creates fully synthetic environments that demand high-performance display systems and precise motion tracking. These technologies face shared challenges in display limitations, computational constraints, and interaction design, yet their fundamental architectural differences drive divergent optimization strategies and performance thresholds. The emergence of edge computing infrastructures and distributed processing paradigms has enabled significant advancements in both fields while raising important security, privacy, and content protection considerations. As these technologies continue to evolve, their convergence into mixed reality systems promises new capabilities that dynamically transition between augmentation and immersion based on contextual needs.
Author: Suresh Dameruppula
Language: English
Subfield: Computer Vision and Pattern Recognition
Field: Computer Science
Domain: Physical Sciences
Open Access status: hybrid
OpenAlex ID: W4409563491
