Year: 2024
Type: conference-paper
Abstract: Gamification—the use of game mechanics in non-gaming contexts—has proven to be an effective tool for enhancing children's learning experiences. This paper examines how gamified learning platforms influence early childhood education by improving motivation, attention span, and knowledge retention. The study evaluates the effectiveness of various educational games and proposes best practices for implementing gamification in preschool and primary education.
Authors: Yusuf Kareem, Omar Zayd Khalid
Institution: October 6 University
Language: English
Subfield: Developmental and Educational Psychology
Field: Psychology
Domain: Social Sciences
SDG: Quality education
Open Access status: diamond
OpenAlex ID: W4409601553
