Work

AI-Driven Game Design: Reinforcement and Fuzzy Logic-Based NPC Behavior

Year: 2025
Type: article
Abstract: Artificial intelligence has revolutionized the gaming sector by enabling intelligent, responsive, and dynamic gameplay experiences. This research explores the incorporation of AI technologies, specifically Reinforcement Learning (RL) and Fuzzy State Machines (FuSMs), to develop intelligent non-player characters (NPCs) and adaptable gaming environments.
Language: English
Open Access status: hybrid
OpenAlex ID: W4409617055
FWCI:
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Related to: 10