Year: 2025
Type: article
Abstract: —Gamification has emerged as a transformative tool in education, leveraging interactive mechanics to enhance engage- ment and retention. This paper introduces Knowledge Horizons, an educational game integrating gamified elements across mul- tiple disciplines, including mathematics, science, social studies, and cognitive skills. Unlike traditional learning methods, this ap- proach fosters active participation and problem-solving through mini-games tailored to different subjects. By incorporating adap- tive difficulty levels, immersive mechanics, and diverse gameplay styles, Knowledge Horizons aims to address the limitations of conventional educational tools. This paper explores the game’s design, implementation, and its potential impact on student engagement and learning ou
DOI: 10.55041/ijsrem45431
Author: Penmatsa Venkata Sanjay Varma
Language: English
Subfield: Developmental and Educational Psychology
Field: Psychology
Domain: Social Sciences
SDG: Quality education
Open Access status: bronze
OpenAlex ID: W4409677864
