Work

It’s Not Always the Same Eye That Dominates: Effects of Viewing Angle, Handedness and Eye Movement in 3D

Year: 2025
Type: conference-paper
Abstract: Figure 1: The experimental setup for investigating eye dominance in virtual reality (VR).A participant, wearing a VR headset, aligns a virtual cursor with a distant target using a controller.The two insets display the rendering for the left and right eye views, demonstrating target-controller alignment with the right eye only.In this trial, the participant is right-eye dominant.
Language: English
Open Access status: hybrid
OpenAlex ID: W4409750268
FWCI: 7.397
Cites: 32
Cited by: 3
Related to: 10