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The Design and Preliminary Evaluation of a Bartending Skills Training Game Combining Generative AI-Based NPCs and Contextual Simulation Mechanisms

Year: 2025
Type: conference-paper
Abstract: Bartending skills in practice emphasize the ability to respond to customer demands. However, the training approach in technical and vocational education in the past has focused on memorization of materials and the operation of bartending techniques, with learners lacking the capability to apply the skills in real situations. In contrast, a generative AI (GAI) simulation-based
Language: English
Field: Psychology
Open Access status: hybrid
OpenAlex ID: W4410247296
FWCI:
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