Understanding Usability Challenges in Educational Games Through the Lens of the Mechanics, Dynamics and Aesthetics Framework
Year: 2025
Type: article
Abstract: This study investigates the usability challenges in educational games for primary-grade children, using the Mechanics-Dynamics-Aesthetics (MDA) framework as an analytical lens. Cantering on the case of Taleemabad, a Pakistani educational game, the research employs an unmoderated usability study to identify interface and engagement issues that affect player experience and learning outcomes. Through thematic analysis of user feedback organized via affinity diagrams, the study classifies usability concerns into mechanical, dynamic, and aesthetic dimensions. Findings highlight critical barriers such as poor cross-platform compatibility, navigational flaws, and inadequate feedback mechanisms. The research offers targeted design recommendations to enhance usability and player engagement, advocating for a user-cantered approach in serious game development. By bridging game design and user experience evaluation, this study contributes to the discourse on effective educational technology and supports improved digital learning environments.
Source: Proscholar insights
Authors: Sumera Gulzar, Noman Ahmed Ansari
Institutions: Fatima Jinnah Women University, Rawalpindi Women University
Language: English
Subfield: Developmental and Educational Psychology
Field: Psychology
Domain: Social Sciences
SDG: Quality education
Open Access status: diamond
OpenAlex ID: W4410322285
