Year: 2025
Type: article
Abstract: A Mesoscale Convective System (MCS) is a collection of thunderstorms operating as a unified system, showcasing nature’s untamed power. They represent a phenomenon widely referenced in both the natural sciences and the visual effects (VFX) industries. However, in computer graphics, visually accurate simulation of MCS dynamics remains a significant challenge due to the inherent complexity of atmospheric microphysical processes. To achieve a high level of visual quality while ensuring practical performance, we introduce Thunderscapes , the first physically based simulation framework for visually realistic MCS tailored to graphical applications. Our model integrates mesoscale cloud microphysics with hydrometeor electrification processes to simulate thunderstorm development and lightning flashes. By capturing various thunderstorm types and their associated lightning activities, Thunderscapes demonstrates the versatility and physical accuracy of the proposed approach.
DOI: 10.1145/3728312
Authors: Tianchen Hao, Jinxian Pan, Yangcheng Xiang, Xiangda Shen, Xinsheng Li, Yanci Zhang
Institutions: Sichuan University, Hokkaido University
Language: English
Field: Computer Science
Domain: Physical Sciences
Open Access status: green
OpenAlex ID: W4410617607
