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Escape Programado: Um jogo para ensinar pensamento computacional em ambiente de realidade virtual

Year: 2025
Type: conference-paper
Abstract: Given the recent popularity of escape rooms, dynamics like thesecan be used in the classroom to stimulate teamwork, and theirimplementation in virtual reality (VR) environments can bringbenefits such as increased student engagement. Therefore, thisarticle proposes a game titled Escape Programado, which utilizesa VR environment to build an escape room, with challenges thatstimulate computational logical thinking in players. As results,a prototype of the first phase and the structuring of the game’sdynamics were presented.
Language: English
Open Access status: diamond
OpenAlex ID: W4410770378
FWCI: 1.603
Cites:
Cited by: 1
Related to: 10