Escape Programado: Um jogo para ensinar pensamento computacional em ambiente de realidade virtual
Year: 2025
Type: conference-paper
Abstract: Given the recent popularity of escape rooms, dynamics like thesecan be used in the classroom to stimulate teamwork, and theirimplementation in virtual reality (VR) environments can bringbenefits such as increased student engagement. Therefore, thisarticle proposes a game titled Escape Programado, which utilizesa VR environment to build an escape room, with challenges thatstimulate computational logical thinking in players. As results,a prototype of the first phase and the structuring of the game’sdynamics were presented.
Source: Anais do Computer on the Beach
Institution: Universidade do Estado de Santa Catarina
Language: English
Subfield: Computer Science Applications
Field: Computer Science
Domain: Physical Sciences
SDG: Quality education
Open Access status: diamond
OpenAlex ID: W4410770378
