A Case Study on Training Methods for VR user adaptation: Approaches, Implementation, and Evaluation
Year: 2025
Type: article
Abstract: This study investigates the challenges users face in Virtual Reality (VR) training and presents a structured methodology for effective adaptation. The research develops a VR training simulation using the Unity game engine and the XR Interaction Toolkit. The training includes fundamental and advanced VR skills, evaluated through systematic user testing and feedback analysis. The findings highlight the efficiency of progressive training techniques and their impact on VR adaptation.
Authors: Metin Bilgin, Kayra Kocaeli, Batuhan Erdin
Institution: Bursa Uludağ Üni̇versi̇tesi̇
Language: English
Subfield: Human-Computer Interaction
Field: Computer Science
Domain: Physical Sciences
SDG: Quality education
Open Access status: gold
Estimated APC paid: $26
OpenAlex ID: W4410925781
