Year: 2025
Type: conference-paper
Abstract: Video games have seen steady growth in recent years.The market value of the industry was valued at more than 271 billion dollars and boasted an impressive 3.32 billion active player base.When talking about the gaming industry, there are two main types of genres: AAA (triple-A) games and Indie games.AAA is associated with the biggest corporations and budgets.Companies such as Ubisoft, Electronic Arts, Nintendo, and Valve fit the classification.Their games have huge budgets and are well-known in the industry.On the other end of the spectrum, indie games can be found, which are created by small companies or individuals.In recent years, the increased accessibility of game engines has allowed the indie genre to experience significant growth.This paper is focused on creating an engaging experience in the video game medium.
Authors: Nikola Peruničić, Mlađan Jovanović
Language: English
Topic: Digital Games and Media
Subfield: Sociology and Political Science
Field: Social Sciences
Domain: Social Sciences
Open Access status: bronze
OpenAlex ID: W4411257672
