Year: 2025
Type: article
Study design: Clinical Trial
Abstract: Chronic pain affects older adults’ quality of life, worsened by COVID-19 healthcare disruptions. This study introduces the Gamified Web-based Pain Management Program (GAP), a digital tool using gamification to improve pain education. Developed with the Model of Technology Adoption by Older Adults, GAP was tested in a quasi-experimental pilot study. Four community-dwelling adults (aged ≥65) participated for 4 weeks. Pain was assessed using the Brief Pain Inventory (BPI). Post-intervention, pain severity dropped from 3.44 to 1.31 and interference from 2.39 to 0.43, with positive usability feedback. Limits include the small sample and no control group. Larger, controlled trials are needed to confirm efficacy. GAP shows promise for pain management in older adults during healthcare challenges.
Source: Critical Public Health
Institution: Hong Kong Metropolitan University
Language: English
Subfield: Developmental and Educational Psychology
Field: Psychology
Domain: Social Sciences
Open Access status: diamond
Award: G2538599898
OpenAlex ID: W4411420204
