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Metaverse and gamification in civil engineering teaching: Case studies, synergies and practical applications

Year: 2025
Type: conference-paper
Abstract: The integration of gamification and metaverse-based teaching presents a transformative approach to civil engineering education, addressing the demand for digital, innovative and collaborative skills. By leveraging gamification’s ability to enhance motivation, engagement and comprehension, alongside the immersive, accessible, and practical nature of metaverse environments, these methods can significantly improve learning outcomes. Two case studies from German universities highlight the distinct and complementary benefits of these approaches. Gamification fosters intrinsic motivation, deepens understanding of technical concepts, and enhances collaboration through game-based elements. Meanwhile, the metaverse facilitates realistic simulations, time- and location-independent learning, and the practical application of theoretical knowledge. Combined, these methods offer synergistic advantages that create engaging, future-oriented learning experiences and support the development of critical skills. While the potential of this combination is clear, challenges remain, including implementation costs, digital literacy gaps and accessibility barriers. Further research is essential to refine these methods, explore their application across diverse contexts, and ensure their scalability in resource-constrained environments. This innovative combination of gamification and metaverse-based teaching holds promise for reshaping civil engineering education to meet the evolving demands of the field.
Language: English
Field: Psychology
Open Access status: green
OpenAlex ID: W4411472334
FWCI: 6.174
Cites: 24
Cited by: 1
Related to: 10