Year: 2025
Type: conference-paper
Abstract: We analyze players ✥ reception of collectible mechanics as part of gameplay and their associated fear or missing out in a massively multiplayer role-playing game, The Elder Scrolls Online, based on online discussion of the game on its official forums, and focusing on a notable period of time where a special anniversary jubilee event was held, and unique rare collectibles were made temporarily available. Using machine learning methods of topic modeling we reveal the prominent and rising themes during the collection period and analyze their implications for gamified collectibles and their reception.
Authors: Martin Moritz, Jaakko Peltonen
Institution: Tampere University
Language: English
Topic: Digital Games and Media
Subfield: Sociology and Political Science
Field: Social Sciences
Domain: Social Sciences
Open Access status: gold
OpenAlex ID: W4412008539
