Year: 2025
Type: article
Study design: Observational Study
Abstract: The rapid evolution of e-sports revolutionized the landscape of competitive gaming, attracting a vast audience and participants worldwide. This study explores the motivations behind students' engagement in e-sports, focusing on the social, entertainment, technological, financial, cognitive, and psychological factors. The research aimed to assess the perceptions of students regarding various motivational factors driving their participation in e-sports, along with examining gender-based differences in their motivations. Utilizing a quantitative approach, the study analyzed data from 515 students, with results indicating that students perceived that entertainment and fun, social interaction significantly contribute to students' involvement in e-sports. According to the findings, these elements not only operate as important engagement boosters but also show that e-sports is becoming more and more popular as a potential profession and a venue for personal growth. With implications for educational institutions, e-sports organizations, and legislators seeking to create a more welcoming and encouraging atmosphere for players, this study adds significant knowledge on the motives of students in the digital gaming space. In order to fully utilize e-sports' potential as an instrument for improving abilities and professional growth, the research also emphasizes how crucial it is to include them within educational and developmental frameworks.
Authors: Muhammad Raza Khan, Dr. Irfan Ullah Bangash, Dr. Faheem Ullah Khan
Language: English
Topic: Digital Games and Media
Subfield: Sociology and Political Science
Field: Social Sciences
Domain: Social Sciences
SDG: Quality education
Open Access status: hybrid
OpenAlex ID: W4412050940
