Battlefields of Play & Games: From a Method of Comparative Ludology to a Strategy of Ecosophic Ludic Architecture
Year: 2025
Type: article
Abstract: This article offers a new theoretical method of Comparative Ludology , aiming for an interdisciplinary exploration of Play&Games, analyzing their philosophical, theoretical, and architectural dimensions, along with aspects of their political history, from war-games to the war-of-games. As a general conclusion, it introduces the hypothesis of the “Immanence of Play”: the notion that everything may be viewed as a form of play/game, shifting focus from essentialist definitions to dynamic processes. The article ends up focusing on “Serious” Games for Environmental “Edutainment,” outlining a new game-design and gamification strategy, grounded in political ecology and the triadic concept of “ecosophy.”
Source: Open Philosophy
Author: Stavros A. Mouzakitis
Institution: National Technical University of Athens
Language: English
Topic: Digital Games and Media
Subfield: Sociology and Political Science
Field: Social Sciences
Domain: Social Sciences
Open Access status: gold
Estimated APC paid: $1,187
OpenAlex ID: W4412458251
