Penerapan Media Pembelajaran Interaktif Berbasis Game Pembelajaran Gimkit Snowbrawl untuk Meningkatkan Hasil Belajar Siswa pada Mata Pelajaran IPAS Kelas V
Year: 2025
Type: article
Abstract: This classroom action research aims to improve the learning outcomes of fifth-grade students in Natural and Social Sciences (IPAS) through the application of the interactive learning media Gimkit Snowbrawl. The research was conducted in two cycles, each consisting of four stages: planning, implementation, observation, and reflection. The subjects of the research were 25 fifth-grade students of UPT SDN 060817 Medan Kota. The instruments used included learning outcome tests, student activity observation sheets, and documentation. The results of the study showed a significant increase in learning outcomes and student engagement from cycle I to cycle II. In cycle I, learning completeness reached 64%, and increased to 88% in cycle II. These findings indicate that Gimkit Snowbrawl media is effective in improving learning outcomes and student engagement in IPAS learning.
Institution: Universitas Muslim Nusantara Al Washliyah
Language: English
Subfield: Developmental and Educational Psychology
Field: Psychology
Domain: Social Sciences
SDG: Quality education
Open Access status: diamond
OpenAlex ID: W4413131978
