Year: 2025
Type: conference-paper
Abstract: This study explores an unplugged approach to teaching computational thinking (CT) by integrating cooperative games into physical education. Addressing gaps in interdisciplinarity between CT and Physical Education and replicability, the intervention introduced sequencing and single repetition steps to fourthand fifth-grade students in a Brazilian public school. Led by a trained teacher, the study used semi-structured field notes, teacher remarks, and assessments to evaluate engagement and learning. Results showed that embodied activities fostered collaboration and CT understanding, though challenges like group coordination and distractions affected outcomes. The study presents a replicable model for interdisciplinary CT learning in resource-limited settings.
Language: English
Subfield: Computer Science Applications
Field: Computer Science
Domain: Physical Sciences
SDG: Quality education
Open Access status: gold
Funder: Universidade Federal do ABC
OpenAlex ID: W4413356608
