Pengembangan Media Interaktif Game Quiz Berbasis Powerpoint untuk Meningkatkan Motivasi Belajar Sejarah Siswa SMA
Year: 2025
Type: article
Abstract: This study aims to develop an interactive quiz-based learning media using Microsoft PowerPoint and to measure its effect on students’ learning motivation in History subjects at SMA Negeri 1 Jalaksana. The research method employed is Research and Development (R&D) using the ADDIE model, which consists of five stages: Analyze, Design, Develop, Implement, and Evaluate. The media was developed based on needs analysis, validated by subject matter and media experts, and tested on eleventh-grade students. Data were collected through motivation questionnaires administered before and after the use of the media. The results show that the developed media was rated “highly feasible” by experts and effectively increased students’ learning motivation, as indicated by improved scores across all motivation indicators. In conclusion, the interactive quiz-based learning media is effective in supporting history learning and is suitable for use as an alternative tool to enhance student motivation.
Authors: Hadi Supriadi, Hifni Fitriah Nurjanah
Institution: Universitas Muhammadiyah Kuningan
Language: English
Subfield: Developmental and Educational Psychology
Field: Psychology
Domain: Social Sciences
SDG: Quality education
Open Access status: diamond
OpenAlex ID: W4413620044
