Year: 2025
Type: article
Abstract: This work is a descriptive report, in which an application called Studio Motus, developed for smartphones, is used as a way of helping students identify variables when solving problems involving kinematics concepts. The application, developed with App Inventor, facilitated the correct choice of equations to be used in solving problems involving kinematics. As a result, there was significant progress among students in relation to the correct interpretation of the statements in the proposed problems. The choice to use the Studio Motus application as a study tool led to some students' desire to delve deeper into new knowledge such as Physics simulations and programming languages. At the end of the class there was an informal moment with a group of students who asked how the application was built, demonstrating an interest in the topic.
Source: Kiri-Kerê - Pesquisa em Ensino
DOI: 10.47456/7hv9t442
Authors: Fagner de Souza Leite, André Luíz Alves
Institution: Universidade Federal do Espírito Santo
Language: English
Subfield: Education
Field: Social Sciences
Domain: Social Sciences
SDG: Quality education
Open Access status: diamond
OpenAlex ID: W4413680329
