Year: 2025
Type: conference-paper
Abstract: Virtual reality (VR) and augmented reality (AR) technologies provide innovative tools for art and design education through the combination of immersive experience and virtual reality. This paper analyzes the application cases and technical characteristics of VR/AR technology in the field of education, and discusses its specific practice path, advantages and challenges in art design teaching. Research shows that VR/AR technology can significantly improve students' spatial perception ability, design expressiveness and interdisciplinary collaboration ability, but problems such as its high cost and content adaptation still need to be further solved. In the future, the combination of 5G, AI and mixed reality (MR) technology will promote the development of art and design education to a more intelligent and interactive direction.
Authors: Ying Wang, Linzhe Hao
Language: English
Subfield: Computer Vision and Pattern Recognition
Field: Computer Science
Domain: Physical Sciences
SDG: Quality education
Open Access status: gold
OpenAlex ID: W4413986360
