Year: 2024
Type: article
Abstract: The article analyzes certain aspects of the use of gaming activity of students as an instrument for overcoming the consequences of mental trauma. Attention is drawn to the types of games, the key points of their application, and the age-old features of gaming activity.
Author: O.M. MOLCHANOVA
Language: English
Subfield: Developmental and Educational Psychology
Field: Psychology
Domain: Social Sciences
Open Access status: hybrid
OpenAlex ID: W4414120495
