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Design of Space Station Science Popularization Platform based on virtual reality

Year: 2025
Type: conference-paper
Abstract: In response to the issues of geographical limitations, high equipment costs, and insufficient interactivity in traditional aerospace science popularization, this paper designs and proposes a space station science popularization platform based on virtual reality (VR) technology. The platform utilizes Blender for 3D modeling and combines Unreal Engine 5 for interactive design, developing modules such as space roaming, docking simulation, and VR spacewalk. The system can provide a diverse and immersive popular science experience, effectively lowering the barrier to participation and promoting public scientific literacy.
Authors: Hongwei Liu, Yunting Fan, Pengjin Shang, Ziquan Zhang, Bingchen Li
Language: English
Open Access status: hybrid
OpenAlex ID: W4414182297
FWCI:
Cites: 8
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